Page 1 of 1

Traits Ideaguysing

Posted: Thu Mar 19, 2026 2:43 pm
by PurpleTranStar

I'm definitely ideaguysing traits! Traits I would love to see added to SS14 if I could add them

Needle Adverse

Honestly I would just love to see a trait that is just a big fuck you to needles of any kind. Blood bags? Syringes? YEAOWCH!!

Limbless

It's a shitty space station, there's bound to have been freak accidents. Maybe you just can't afford a limb? Whatever!!
I definitely feel like this should come with some feature to avoid straight up adding new limbs. Maybe you just reject it?

Corporate Scapegoat[

THEY STOLE THE GUN GET THEY/THEM ASS

More traits dedicated to ruining YOUR life specifically.
I imagine every once in a while every shift, run an event to run a chance to mark these corporate scapegoats as wanted, so these people are just forced to make a run from secoffs.

Start Monitored (Not for Command/Security) [[/u]

Ever wanted to be searched on green for no reason? No? Maybe I'm just crazy.
I imagine this trait would give you an ankle monitor (or tracking implanter) that monitors your constant direction! And you can't get rid of it!

I also imagine this would give secoffs the chance to search you for whatever reason they want









I RAN OUT OF IDEAS



Re: Traits Ideaguysing

Posted: Mon Mar 23, 2026 2:10 am
by Sopadefideos9

Having no limbs feels like ASS. Maybe add a wheel chair and only remove your legs.


Re: Traits Ideaguysing

Posted: Wed Mar 25, 2026 2:37 pm
by Coolgamer06
Sopadefideos9 wrote: Mon Mar 23, 2026 2:10 am

Having no limbs feels like ASS. Maybe add a wheel chair and only remove your legs.

There are servers with wheel chairs, but they also have vehicle code which we don't have. I don't know anything about vehicle code, but I have heard it's not good. I think. Maybe that could be fixed once we move to forky or something.


Re: Traits Ideaguysing

Posted: Tue May 19, 2026 9:34 am
by ForgottenLands

It would almost never come up, but "Unclonable". Meaning simply that cloning bays always fail for the character. The "unrevivable" trait prevents you from being revived by anything except cloning. I'd like a trait that covers that gap.


Re: Traits Ideaguysing

Posted: Thu Jun 04, 2026 6:22 pm
by Rumshank

I imagine limbless would be pretty fun for roleplay purposes. Would probably have to work around the whole "bleeding out without an arm" thing. I wouldn't wanna screw around with that code.