Page 1 of 1

HFR Cryptic But Simple

Posted: Sun Mar 22, 2026 6:54 pm
by Wow20CharactrDumName

HFR can be a 1k speso money printing powerhouse if run correctly and even higher

First of all, the HFR’s main function is NOT a power generator but instead is referred to as a “pseudo engine” so PLEASE do not run it unless you have excess power.

So what makes HFR so simple? Well, there’s a few things to consider

-Healium
When HFR is at fusion 5-6 healium stops HFR from going below 56 percent entirely and consumes major volumes of itself when below, simple as (5k moles suggested to run it per hour) however, you can entirely skip this step if you want to run it in short bursts

-Cooling
The main way you turn HFR off simply because room temp gas and 1 million kelvin gas is quite a difference

(to set up cooling, place a pipe under one of the shielding exiting the core to a gas miner preferably plasma bc high heat cap, also remember a pressure relief valve into space so you can continuously cycle the heated plasma)

-Heating conductor & damper
Rule of thumb is, max damper more cooling, max damper and heating conductor even MORE cooling, how? Idk science man ig

Fusion level & heat are linked
Useful fact to know:
-Fusion 5-6 is 100,000-1,000,000
-Fusion 0-1 is 0-500

Now we know how to stop it from blowing up, let’s talk gasses. Now the only recipe I have experience with is trit/hydro so let’s talk about it, before we start your gonna need around 2k moles of both gasses, also I’m gonna refer to fuel injection rate as FIR

Here’s a link to my HFR video however the steps will be listed below-

1.
Now you have trit hydro (and possibly healium) we can place a mixer linking into fuel and get the ratio close to 50/50 as possible.

2.
Turn the HFR on and max FIR and heating conductor to help increase temp

3.
Once there’s around 1k moles of each gas, set FIR to 0.1 and max damper to get out of fusion 6

4.
Once your in fusion 5 your in the sweet spot, keep flipping damper and minimise heating conductor to stay in fusion 5

An important function of HFR is antinob, (Expensive 10 speso per mol gas)
Is automatically output into waste at fusion 5

5.
Turn off fuel injection and max FIR to start burning fuel into helium, more helium equals more antinob production

6.
Set fuel injection to 0.1 only so many reactions can happen in HFR at once so we want antinob reaction to be priority

7.
Once HFR gets considerably low integrity, set healium input to 3 and turn it on to stall it for longer

8.
And finally, to turn it off max damper and heating conductor and start cycling coolant and your done.

Is HFR broken or overpowered? Nah, sounds like a cargo depth problem
-Wow32LettersToWriteADumbUsername


Re: HFR Cryptic But Simple

Posted: Sun Mar 22, 2026 7:07 pm
by Wow20CharactrDumName

I FORGOT TO MENTION ADD SINGULAR SPACED RADIATOR TO WASTE, did this in a rush because I lowk didn’t want to mess up my Duolingo streak, mb


Re: HFR Cryptic But Simple

Posted: Sat Apr 04, 2026 9:09 pm
by Dicerson

You can also use the TEG to cool HFR coolant and generate a fuckload of extra power on the side, though the PTP power from this won't really come close to the speso output of antinob production - it is a way to further boost profits that doesn't involve venting the entire plasma miner.

Also, some details-

The "Damper" affects the maximum amount of temperature change the fusion mix is allowed to experience, the higher the damper the greater the amount of change it is allowed to have - though this change is still controlled by other factors, and can allow the HFR to heat up faster if utilized in that way.

The Heating Conductor then affects how much the coolant mix can exchange with the Moderator (the Moderator always exchanging with the fusion mix at something like 90% interaction)

So yes, having these both maxed can maximize your cooling - at least inasmuch as you are actually net cooling the mix.

As for heat and fusion levels, indeed it is directly linked - specifically it's every order of magnitude.

Level 6 begins at 10 megaKelvin (10 million)
Level 5 at 1 megaKelvin,
Level 4 at 100 kiloKelvin (100,000)
Level 3 at 10 kiloKelvin
Level 2 at 1,000 Kelvin
Level 1 at, rather arbitrarily, 500 Kelvin.

Fuel Injection Rate, or FIR, is the rate at which the Reactor will attempt to react its fusion mix gases - the actual "fusion" happens in one-tick batches inside the reactor, pulling its reactants from the Fusion Mix which is just a storage. For reasons beyond me, it pulls 95% of the FIR as primary reactant, and 85% FIR as secondary. So 10 FIR on the trit/hydro recipe wants 9.5 Trit and 8.5 Hydrogen each tick; the rate at which the machine pulls gases into its mix storage however will always be higher than the FIR by a substantial margin - so typically you'll want to use pressure controls to make sure the reactor isn't overfeeding itself and choking.

Antinob is produced in the reactor in two ways - Either as the primary/secondary product of the Hypernoblium recipes, or as a tertiary byproduct of ANY recipe when at Level 5 or 6.

In the former case, simply having higher FIR and reacting more stuff at once will make more antinob (though it will likely be highly endothermic due to new inputs not usually being at a bajillion kelvin)

In the latter case, antinob production is based on two primary factors - the amount of "Main" fusion byproduct in the Fusion mix and the set FIR; where lower FIR = more Antinob. So, naturally, when producing Antinob the most cost-effective way is going to be to set FIR to 0.1 after building up alot of byproduct inside the fusion mix.