Forky's EORG rules will be put into legacy funky, so please do give them a read! Today there'll also be an admin hour going over it on the discord!
https://github.com/funky-station/funky- ... /pull/3176
End-Of-Round Guidelines ALL objectives (including steal objectives and kill objectives) should cease once an antag has stepped into the evac shuttle, signaling they have failed their objective if not completed beforehand. NO ANTAGS should bomb the shuttle. DAGD needs to ahelp beforehand and get permission from an Admin. Nukies/Loneops should not blow up the shuttle as it does not further their objectives. Dragon, Ascended Heretic, Blob is exempt from EORG and should continue to play their role. Ninja should not go to evac or go to CC. Revenant should not be breaking the glass of the evac shuttle. But can haunt at CC as normal.
No End-Of-Round Griefing (EORG) End-of-Round Grief (EORG) is classified, generally, as being needlessly violent or acting out-of-character once the round has ended (designated by the end of round screen pop-up), to the detriment of other players' enjoyment or immersion. You are expected to continue to roleplay as you had for the rest of the round, including on the shuttle to CC. You should not suddenly break character to cause chaos just because round has ended or near ending. EORG offenses will typically be roped into failure to Play Your Character or Over Escalation. EORG rules are mirrored for crew left on the station. However, you should not be willingly staying behind and should attempt to go to CC as crew if possible. Examples of unallowed actions: [bullet] Destroying all the lights because "it's funny" [bullet] Killing someone because they offended you [bullet] Breaking into cargo to get loot [bullet] Shooting your PKA at walls "just because" Examples of allowed actions: [bullet] Punching the bartender because you have been feuding all shift [bullet] Arresting someone who is wanted or causing trouble as security [bullet] Pranking harmlessly as the clown Antagonists have more rules and exceptions regarding EORG and should refer to Rule 10 (End-Of-Round Guidelines) for more information. Zombies should not migrate to the shuttle when it arrives. But can make their way there if chasing someone down.
