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ATMOS CHARACTER CALL

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CubicalLeaf
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ATMOS CHARACTER CALL

Post by CubicalLeaf »

HELLO.

I want to experiment with animation/animatic on my free time.
I have my goals set on an atmospheric tech (I know we killed atmos but engineers who mainly deals in atmos) focused animatic project.

This is a call for any and all to send in references for your atmospheric characters to be included in the animatic project, there is no guarantee for your character to be included but I'll try fitting everyone in!! Please comment on this post following the format below

SUBMISSION FORMAT
Character name:
Player name:
Character personality/description:
Character's relationship with NT and their job:
Their ingame sprites (w/ clothing on and off):
Any artwork/further reference pictures:

 

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Last edited by CubicalLeaf on Sat Aug 22, 2026 4:19 am, edited 1 time in total.

stay hydrated!

Bright_Nibbleston
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Re: ATMOS CHARACTER CALL

Post by Bright_Nibbleston »

feel free to change them in whatever ways easiest to draw, the drawing is how they are depicted out of ss14 but feel free to make them whatever,

they are a very erratic person who loves to tinker with dangerous stuff, they hold little regard for authority of any kind, doesn't think about laws like trespassing ever, cant feel pain or much of anything (nerve damage), they also love to cause drama, and love to flip flop sides in whatever, be it work, jokes, arguments, terrorism or anything just for the laughs, they also dont overly care about if they die or not.

They are also very reckless while working but disgustingly conpetent, for example. They set the sm on fire while keeping it stable just for the laughs.

have fun!

 

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Last edited by Bright_Nibbleston on Fri Aug 21, 2026 4:47 pm, edited 2 times in total.

DELAM THE SM! NOW!! HURRY!!

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AraiMaia
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Re: ATMOS CHARACTER CALL

Post by AraiMaia »

Character name: Aglaya Kaina
Player name: AraiMaia

Character personality/description: She's a thirty-something-year-old veteran of the Marine Corps who now works as an Engineer for Nanotrasen. Also very brash and uncaring for decorum, often comes off as blunt and rude. The left side of her body is covered in acid burns acquired during The War. :godo:

Character's relationship with NT and their job: It's always just a job for her, but she sides with NT on most issues simply because that's the smarter thing to do. She sends most of the money she makes back to her large family who lives in a shipbreaking yard. Competent engineer.

Their ingame sprites (w/ clothing on and off):
Image
Image

 

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araislop manufacturer

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Chrissy
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Re: ATMOS CHARACTER CALL

Post by Chrissy »

Character name: Chrissy Talisman
Player name: miosar
Character personality/description:

Overconfident and egotistical, but stupid asshole. Surrounds herself with technical assistants and others that are easily impressionable by her.

She is 134cm ( 4" 4' ) tall and tries to overcompensate it with very big shoes.

Her fur is white, but she paints black with an airlock painter ( Which means it looks horrible and has patches sticking out ). Her eyes are lime green, and her muzzle is constantly caked in dried blood.

Character's relationship with NT and their job:

Is forced to work for free under threat of execution. Treats work under NT as temporary and something she has to do while enjoying herself by "ruling over others" and enjoying treats such as raw meat and ice cream.

She treats engineering and atmospherics as a literal "source of power". Thinks power is, in fact, magic, and that she may be able to harness the exotic gases and electricity to become stronger. Usually she just shocks or burns herself.

Their ingame sprites (w/ clothing on and off):

https://drive.google.com/drive/folders/ ... drive_link

Any artwork/further reference pictures:

https://drive.google.com/drive/folders/ ... drive_link

 

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Last edited by Chrissy on Sat Aug 22, 2026 12:05 am, edited 1 time in total.
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zergologist
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Re: ATMOS CHARACTER CALL

Post by zergologist »

Character name: With Foresight

Player name: zergologist

Character personality/description: A 192cm tall, markedly thin and spindly blue skinned four-eyed young thaven who doesn't always seem to be present. They tend to act as a voice of reason whenever they are not feeling unnerved by their moods, and they generally tend to keep a distance from others. Becomes remarkably actionable when others makes mistakes and is not afraid to learn from them. Rarely emotes with their face outside of grimacing.

Character's relationship with NT and their job: Works under NT's engineering department for (paid) education, liable to complete their education and leave NT behind. Occasionally poaches command roles but knows better than to admit it.

link with both spation sprites and artsworks https://drive.google.com/drive/folders/ ... drive_link

 

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Iceprick
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Re: ATMOS CHARACTER CALL

Post by Iceprick »

I have provided Pankeku with every single one of my character .yml files. I expect to see EVERY single one of them in your animation.

If you do decide to use any of them make sure to use a pre-lizard resprite PR repo of funky because that PR blew up all my characters into hideous messes. And RIO is a IPC so youll need a IPC repo for them :godo:

 

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The one true leader of Funkystation :funk:
"You cannot add administrators to your foes list."

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Rat
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Re: ATMOS CHARACTER CALL

Post by Rat »

Character Name: Rattakakus
Personality: Chaotic vox who has real attachment issues with the SM to the point they would take it home with them if they could. They are also easy to annoy and will just find petty ways to annoy said annoyance.
Relation with NT: Tolerates NT knows they are bastards but they give them access to things they want to fuck with and it's where those they have formed connections with also work.
Pictures:
Image Image
Image Image

 

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kthulu278
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Re: ATMOS CHARACTER CALL

Post by kthulu278 »

Character name: Ruricata
Player name: kthulu278
Character personality/description: a very sweet vox who just wants to make sure that the station is in working order! tries not to be a negative person, but she'll swear like a sailor if brought to a breaking point. speaks in the 3rd person.
Character's relationship with NT and their job: NT may not be the greatest, but they're the ones giving her her job, so she'll trust the company in most circumstances.
Their ingame sprites (w/ clothing on and off):
ImageImage
ImageImage
Any artwork/further reference pictures:
she's based off an osprey so
Image
update: i drew her :)
Image

 

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Last edited by kthulu278 on Sun Aug 30, 2026 6:55 pm, edited 1 time in total.
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rotyeen
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Re: ATMOS CHARACTER CALL

Post by rotyeen »

Char Name: Share The Plouxium
PName: rotyeen

Personality: A really excited Thaven who is swayed by her moods, though very often happy and willing to have a good time in atmosia, she often wishes to engage in large community based projects (Such as replacing oxygen with plouxium) but very often ends up being very overzealous about how much she can do in reality. Guess her favorite gas. I dare you.

Relationship with NT: They give her free reign to atmospherics areas, this makes her quite happy. She is cleared for working as a CE due to her having no large qualms with NT, though this mostly stems from her just not really realizing/caring about how bad NT is, and if she sees NT negatively effecting her/her friends, she could switch up a bit.

Spites: (no artwork sorry @,@)

Image

Other:
189 cm 69 kg
"Plouxium is average height for a Thaven and slightly underweight, she has purple scales throughout her entire body.

She seems quite excited most of the time, always on the move and shifting her weight from foot to foot, her tail typically wagging."

 

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Last edited by rotyeen on Mon Aug 24, 2026 3:19 am, edited 2 times in total.
TomatoSoupLord
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Re: ATMOS CHARACTER CALL

Post by TomatoSoupLord »

Character name: Sleep Ignigena (Best known just as Sleep)

Player name: pixelpoepleman (tomato soup lord on discord)
Character personality/description: In game desc:
The average sized moth has deep eyebags and a robotic replacement for his left arm.
From a distance, its hard to tell if his wings are just off color white, or simply unkempt.
You find him giving regular exasperated sighs.

OOC description:
Roughly thirty year old rad-ridden mothman. Robotic arm he uses to administer analgesics and oncocidals to handle his chronic issues. Despite his success and continued good work, he largely considers himself a failure due to comparing himself to a specific group of other moths hes always looked up to.

None-the-less proud of his work, he will subject engineers to safety minute meetings and hilariously bad works of wonder. Takes pride in teaching people, largely because a well learned department means he can finally slack.

Character's relationship with NT and their job:
Engineering grad ignored parental advice and the correct thing to do, ended up working scrap yards as a ship breaker. Lost his arm and a job in an accident before being picked up by NT to put things together instead. Worked several years in a different sector as the main chief engineer there. While there he learned to love bartending and worked that for free as a second shift most days, leading to his chronic tiredness. Ended up being moved to a new sector (Funky) due to the old sector losing value (Le dead pop). After some time becoming acclimated to the new environment, he mostly works as a chief engineer again while still covering bar in the off-shift.

While having made some new friends, and some old ones have made it here, he still finds it rather lonesome and depressing to be away from all the people he spent a large portion of his life with.

Oh yeah, and ask him some questions and tell some stories to him at the bar. Literally like the number one thing to do at the bar for him.

Their ingame sprites (w/ clothing on and off):

ImageImageImageImage

Any artwork/further reference pictures:
For that time he invented an entire new type of TEG. The Corpse Engine.
Image

Image

 

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